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AI Insights · Timothy · October 2021

Top 5 NFT Games on Android in Spain Q3 2021

Discover the performance trends of the top 5 NFT games on the Android platform in Spain during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 NFT Games on Android in Spain Q3 2021

During the third quarter of 2021, the top 5 NFT games on the Android platform in Spain showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.

IMVU: Social Chat & Avatar app experienced fluctuations in weekly revenue, starting at around $2.3K in late June and gradually declining to approximately $1.3K by the end of September. Weekly downloads varied, with a notable peak of 2.7K in the last week of September. Active users saw a dip from 17.1K in early July to around 14.7K in mid-September, before recovering to 16.3K by the end of the quarter.

Upland - Real Estate Simulator had an upward trend in weekly revenue, beginning at $319 in late June and peaking at $2.1K by the end of August. Weekly downloads showed a similar pattern, starting at 502 and reaching a high of 1.2K in late August. Active users increased significantly from 986 in late June to 2.4K in late August, maintaining around 1.8K towards the end of September.

MIR4 showed substantial growth in weekly revenue, which surged from $402 in the last week of August to $2.2K in the first week of September, before stabilizing around $1.2K by the end of the month. Weekly downloads peaked at 6.6K in the last week of August and then declined to 1.4K by the end of September. Active users mirrored this trend, rising from 1.2K in late August to 6.6K in early September and then settling at around 5.1K by the end of the quarter.

Summoners War: Lost Centuria experienced a decline in weekly revenue from $1.3K in late June to $220 by the end of September. Weekly downloads also decreased, starting at 110 and dropping to 0 in the last week of September. Active users fell from 2.1K in late June to around 1.1K by the end of the quarter.

Habbo - Virtual World had a relatively stable performance in weekly revenue, ranging from $279 in late June to $300 by the end of September. Weekly downloads were consistent, starting at 461 and maintaining around 306 towards the end of September. Active users showed a slight decline from 1.3K in late June to 1K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021